+
+ProgramCompiler::LegacyConverter::LegacyConverter():
+ target_version(get_glsl_version())
+{ }
+
+ProgramCompiler::LegacyConverter::LegacyConverter(const Version &v):
+ target_version(v)
+{ }
+
+bool ProgramCompiler::LegacyConverter::check_version(const Version &feature_version)
+{
+ if(target_version<feature_version)
+ return false;
+ else if(stage->required_version<feature_version)
+ stage->required_version = feature_version;
+
+ return true;
+}
+
+void ProgramCompiler::LegacyConverter::visit(VariableReference &var)
+{
+ if(var.name==frag_out_name && !check_version(Version(1, 30)))
+ {
+ var.name = "gl_FragColor";
+ var.declaration = 0;
+ type = "vec4";
+ }
+ else if(var.declaration)
+ type = var.declaration->type;
+ else
+ type = string();
+}
+
+void ProgramCompiler::LegacyConverter::visit(FunctionCall &call)
+{
+ if(call.name=="texture" && !call.declaration && !check_version(Version(1, 30)))
+ {
+ vector<NodePtr<Expression> >::iterator i = call.arguments.begin();
+ if(i!=call.arguments.end())
+ {
+ (*i)->visit(*this);
+ if(type=="sampler1D")
+ call.name = "texture1D";
+ else if(type=="sampler2D")
+ call.name = "texture2D";
+ else if(type=="sampler3D")
+ call.name = "texture3D";
+ else if(type=="sampler1DShadow")
+ call.name = "shadow1D";
+ else if(type=="sampler2DShadow")
+ call.name = "shadow2D";
+
+ for(; i!=call.arguments.end(); ++i)
+ (*i)->visit(*this);
+ }
+ }
+ else
+ TraversingVisitor::visit(call);
+}
+
+void ProgramCompiler::LegacyConverter::visit(VariableDeclaration &var)
+{
+ if(var.layout && !check_version(Version(3, 30)))
+ {
+ vector<Layout::Qualifier>::iterator i;
+ for(i=var.layout->qualifiers.begin(); (i!=var.layout->qualifiers.end() && i->identifier!="location"); ++i) ;
+ if(i!=var.layout->qualifiers.end())
+ {
+ unsigned location = lexical_cast<unsigned>(i->value);
+ if(stage->type==VERTEX && var.interface=="in")
+ {
+ stage->locations[var.name] = location;
+ var.layout->qualifiers.erase(i);
+ }
+ else if(stage->type==FRAGMENT && var.interface=="out")
+ {
+ stage->locations[var.name] = location;
+ var.layout->qualifiers.erase(i);
+ }
+
+ if(var.layout->qualifiers.empty())
+ var.layout = 0;
+ }
+ }
+
+ if((var.interface=="in" || var.interface=="out") && !check_version(Version(1, 30)))
+ {
+ if(stage->type==VERTEX && var.interface=="in")
+ var.interface = "attribute";
+ else if((stage->type==VERTEX && var.interface=="out") || (stage->type==FRAGMENT && var.interface=="in"))
+ var.interface = "varying";
+ else if(stage->type==FRAGMENT && var.interface=="out")
+ {
+ frag_out_name = var.name;
+ remove_node = true;
+ }
+ }
+
+ TraversingVisitor::visit(var);
+}
+
+void ProgramCompiler::LegacyConverter::visit(InterfaceBlock &iface)
+{
+ if(!check_version(Version(1, 50)))
+ flatten_block(iface.members);
+}
+