+ Renderer renderer(0);
+ render(renderer, tag);
+}
+
+void ObjectInstance::render(Renderer &renderer, const Tag &tag) const
+{
+ object.render(renderer, *this, tag);
+}
+
+void ObjectInstance::setup_render(Renderer &renderer, const Tag &) const
+{
+ renderer.transform(matrix);
+}
+
+
+ObjectInstance::Loader::Loader(ObjectInstance &o):
+ DataFile::ObjectLoader<ObjectInstance>(o)
+{
+ add("transform", &Loader::transform);
+}
+
+void ObjectInstance::Loader::transform()
+{
+ Transform trn;
+ load_sub(trn);
+ obj.matrix = trn.to_matrix();