Object();
Object(const Mesh *, const Technique *);
~Object();
void set_mesh(const Mesh *m) { set_mesh(0, m); }
void set_mesh(unsigned, const Mesh *);
Object();
Object(const Mesh *, const Technique *);
~Object();
void set_mesh(const Mesh *m) { set_mesh(0, m); }
void set_mesh(unsigned, const Mesh *);