- add("mesh", static_cast<void (Loader::*)()>(&Loader::mesh));
- add("mesh", static_cast<void (Loader::*)(unsigned)>(&Loader::mesh));
- add("mesh", static_cast<void (Loader::*)(const std::string &)>(&Loader::mesh));
- add("mesh", static_cast<void (Loader::*)(unsigned, const std::string &)>(&Loader::mesh));
+ add("mesh", &Loader::mesh_inline);
+ add("mesh", &Loader::mesh_inline_lod);
+ add("mesh", &Loader::mesh);
+ add("mesh", &Loader::mesh_lod);
+ add("technique", &Loader::technique_inline);
+ add("technique", &Loader::technique);
+