- Light();
-
-private:
- void update_matrix();
-
-public:
- /** Sets the color of the Light. Provided
- to shaders as light_sources[i].color. */
- void set_color(const Color &);
-
- /** Sets a multiplier on how much light actually reaches the target. Used
- when modeling an atmosphere. */
- void set_transmittance(const Color &);
-
- const Color &get_color() const { return color; }
- const Color &get_transmittance() const { return transmittance; }