+#else
+ (void)fn;
+#endif
+}
+
+void Image::load_lump(const void *data, unsigned size)
+{
+#ifdef WITH_DEVIL
+ ilBindImage(id);
+ if(!ilLoadL(IL_TYPE_UNKNOWN, const_cast<void *>(data), size))
+ throw Exception("Error loading image from lump");
+#else
+ (void)data; (void)size;
+#endif