- const vector<Layout::Qualifier> *layout_ql = (iface.layout ? &iface.layout->qualifiers : 0);
-
- bool push_const = false;
- if(layout_ql)
- {
- auto i = find_member(*layout_ql, string("push_constant"), &Layout::Qualifier::name);
- push_const = (i!=layout_ql->end());
- }