-#ifndef MSP_GL_EXT_BLEND_MINMAX_
-#define MSP_GL_EXT_BLEND_MINMAX_
-
-#include "extension.h"
-#include "gl.h"
-#include <GL/glext.h>
-
-namespace Msp {
-namespace GL {
-
-extern PFNGLBLENDEQUATIONEXTPROC glBlendEquation;
-
-extern Extension EXT_blend_minmax;
-
-} // namespace GL
-} // namespace Msp
-
-#endif