- init(s);
-}
-
-ShadowMap::ShadowMap(unsigned s, Renderable &r, const Light &l):
- Effect(r),
- light(l),
- shadow_caster(r),
- sampler(Resources::get_global().get<Sampler>("_linear_clamp_shadow.samp"))
-{
- init(s);
-}
-
-void ShadowMap::init(unsigned s)
-{
- size = s;
- radius = 1;
- depth_bias = 4;
- rendered = false;
-