- add("attrib", static_cast<void (Loader::*)(unsigned, float)>(&Loader::attrib));
- add("attrib", static_cast<void (Loader::*)(unsigned, float, float)>(&Loader::attrib));
- add("attrib", static_cast<void (Loader::*)(unsigned, float, float, float)>(&Loader::attrib));
- add("attrib", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::attrib));
- add("tangent", static_cast<void (Loader::*)(float, float, float)>(&Loader::tangent));
- add("binormal", static_cast<void (Loader::*)(float, float, float)>(&Loader::binormal));
-
- add("vertex2", static_cast<void (Loader::*)(float, float)>(&Loader::vertex));
- add("vertex3", static_cast<void (Loader::*)(float, float, float)>(&Loader::vertex));
- add("vertex4", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::vertex));
- add("normal3", static_cast<void (Loader::*)(float, float, float)>(&Loader::normal));
- add("texcoord1", static_cast<void (Loader::*)(float)>(&Loader::texcoord));
- add("texcoord2", static_cast<void (Loader::*)(float, float)>(&Loader::texcoord));
- add("texcoord3", static_cast<void (Loader::*)(float, float, float)>(&Loader::texcoord));
- add("texcoord4", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::texcoord));
- add("multitexcoord1", static_cast<void (Loader::*)(unsigned, float)>(&Loader::multitexcoord));
- add("multitexcoord2", static_cast<void (Loader::*)(unsigned, float, float)>(&Loader::multitexcoord));
- add("multitexcoord3", static_cast<void (Loader::*)(unsigned, float, float, float)>(&Loader::multitexcoord));
- add("multitexcoord4", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::multitexcoord));
- add("color3", static_cast<void (Loader::*)(float, float, float)>(&Loader::color));
- add("color4", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::color));
- add("attrib1", static_cast<void (Loader::*)(unsigned, float)>(&Loader::attrib));
- add("attrib2", static_cast<void (Loader::*)(unsigned, float, float)>(&Loader::attrib));
- add("attrib3", static_cast<void (Loader::*)(unsigned, float, float, float)>(&Loader::attrib));
- add("attrib4", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::attrib));
- add("tangent3", static_cast<void (Loader::*)(float, float, float)>(&Loader::tangent));
- add("binormal3", static_cast<void (Loader::*)(float, float, float)>(&Loader::binormal));
+ add("generic", static_cast<void (Loader::*)(unsigned, float)>(&Loader::generic));
+ add("generic", static_cast<void (Loader::*)(unsigned, float, float)>(&Loader::generic));
+ add("generic", static_cast<void (Loader::*)(unsigned, float, float, float)>(&Loader::generic));
+ add("generic", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::generic));
+ add("group", static_cast<void (Loader::*)(int)>(&Loader::group));
+ add("group", static_cast<void (Loader::*)(int, int)>(&Loader::group));
+ add("group", static_cast<void (Loader::*)(int, int, int)>(&Loader::group));
+ add("group", static_cast<void (Loader::*)(int, int, int, int)>(&Loader::group));
+ add("weight", static_cast<void (Loader::*)(float)>(&Loader::weight));
+ add("weight", static_cast<void (Loader::*)(float, float)>(&Loader::weight));
+ add("weight", static_cast<void (Loader::*)(float, float, float)>(&Loader::weight));
+ add("weight", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::weight));