-
- // Deprecated
- add("vertex2", static_cast<void (Loader::*)(float, float)>(&Loader::vertex));
- add("vertex3", static_cast<void (Loader::*)(float, float, float)>(&Loader::vertex));
- add("vertex4", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::vertex));
- add("normal3", static_cast<void (Loader::*)(float, float, float)>(&Loader::normal));
- add("texcoord1", static_cast<void (Loader::*)(float)>(&Loader::texcoord));
- add("texcoord2", static_cast<void (Loader::*)(float, float)>(&Loader::texcoord));
- add("texcoord3", static_cast<void (Loader::*)(float, float, float)>(&Loader::texcoord));
- add("texcoord4", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::texcoord));
- add("multitexcoord1", static_cast<void (Loader::*)(unsigned, float)>(&Loader::multitexcoord));
- add("multitexcoord2", static_cast<void (Loader::*)(unsigned, float, float)>(&Loader::multitexcoord));
- add("multitexcoord3", static_cast<void (Loader::*)(unsigned, float, float, float)>(&Loader::multitexcoord));
- add("multitexcoord4", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::multitexcoord));
- add("color3", static_cast<void (Loader::*)(float, float, float)>(&Loader::color));
- add("color4", static_cast<void (Loader::*)(float, float, float, float)>(&Loader::color));
- add("generic1", static_cast<void (Loader::*)(unsigned, float)>(&Loader::generic));
- add("generic2", static_cast<void (Loader::*)(unsigned, float, float)>(&Loader::generic));
- add("generic3", static_cast<void (Loader::*)(unsigned, float, float, float)>(&Loader::generic));
- add("generic4", static_cast<void (Loader::*)(unsigned, float, float, float, float)>(&Loader::generic));
- add("tangent3", static_cast<void (Loader::*)(float, float, float)>(&Loader::tangent));
- add("binormal3", static_cast<void (Loader::*)(float, float, float)>(&Loader::binormal));