- /** Defines storage structure for the texture. If lv is zero, the number
- of mipmap levels is automatically determined from storage dimensions.
-
- Must be called before an image can be uploaded. Once storage is defined,
- it can't be changed. */
- void storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv = 0);
-
- /** Updates the contents of the entire texture. Storage must be defined
- beforehand. The image data must have dimensions and format matching the
- defined storage. */
- virtual void image(unsigned level, const void *data);
+ /** Sets storage format and dimensions and allocates memory for the texture.
+ If lv is zero, a complete mipmap pyramid is automatically created. Storage
+ cannot be changed once set. */
+ void storage(PixelFormat, unsigned wd, unsigned ht, unsigned lv = 0);