-public:
- DEPRECATED void attach_shader(Shader &shader);
- DEPRECATED void attach_shader_owned(Shader *shader);
- DEPRECATED void detach_shader(Shader &shader);
- DEPRECATED const std::vector<Shader *> &get_attached_shaders() const;
-
- DEPRECATED void bind_attribute(unsigned, const std::string &);
- DEPRECATED void bind_attribute(VertexAttribute, const std::string &);
- DEPRECATED void bind_fragment_data(unsigned, const std::string &);
-
- void link();
-private: