DEPRECATED void attach_shader(Shader &shader);
DEPRECATED void attach_shader_owned(Shader *shader);
DEPRECATED void detach_shader(Shader &shader);
DEPRECATED const std::vector<Shader *> &get_attached_shaders() const;
DEPRECATED void bind_attribute(unsigned, const std::string &);
DEPRECATED void attach_shader(Shader &shader);
DEPRECATED void attach_shader_owned(Shader *shader);
DEPRECATED void detach_shader(Shader &shader);
DEPRECATED const std::vector<Shader *> &get_attached_shaders() const;
DEPRECATED void bind_attribute(unsigned, const std::string &);