- R8 = GL_R8,
- R16F = GL_R16F,
- R32F = GL_R32F,
- RG8 = GL_RG8,
- RG16F = GL_RG16F,
- RG32F = GL_RG32F,
- RGB8 = GL_RGB8,
- RGB16F = GL_RGB16F,
- RGB32F = GL_RGB32F,
- RGBA8 = GL_RGBA8,
- RGBA16F = GL_RGBA16F,
- RGBA32F = GL_RGBA32F,
- SRGB8 = GL_SRGB8,
- SRGB8_ALPHA8 = GL_SRGB8_ALPHA8,
- BGR8 = 200000,
- BGRA8 = 200001,
- SBGR8 = 200002,
- SBGR8_ALPHA8 = 200003,
- LUMINANCE8 = GL_LUMINANCE8,
- LUMINANCE8_ALPHA8 = GL_LUMINANCE8_ALPHA8,
- DEPTH_COMPONENT16 = GL_DEPTH_COMPONENT16,
- DEPTH_COMPONENT24 = GL_DEPTH_COMPONENT24,
- DEPTH_COMPONENT32 = GL_DEPTH_COMPONENT32,
- DEPTH_COMPONENT32F = GL_DEPTH_COMPONENT32F,
- STENCIL_INDEX8 = GL_STENCIL_INDEX8
+ R8 = 0x4100|RED,
+ R16F = 0x3200|RED,
+ R32F = 0x3400|RED,
+ RG8 = 0x4100|RG,
+ RG16F = 0x3200|RG,
+ RG32F = 0x3400|RG,
+ RGB8 = 0x4100|RGB,
+ RGB16F = 0x3200|RGB,
+ RGB32F = 0x3400|RGB,
+ RGBA8 = 0x4100|RGBA,
+ RGBA16F = 0x3200|RGBA,
+ RGBA32F = 0x3400|RGBA,
+ SRGB8 = 0xC100|RGB,
+ SRGB8_ALPHA8 = 0xC100|RGBA,
+ BGR8 = 0x4100|BGR,
+ BGRA8 = 0x4100|BGRA,
+ SBGR8 = 0xC100|BGR,
+ SBGR8_ALPHA8 = 0xC100|BGRA,
+ LUMINANCE8 = 0x4100|LUMINANCE,
+ LUMINANCE8_ALPHA8 = 0x4100|LUMINANCE_ALPHA,
+ DEPTH_COMPONENT16 = 0x4200|DEPTH_COMPONENT,
+ DEPTH_COMPONENT24 = 0x4300|DEPTH_COMPONENT,
+ DEPTH_COMPONENT32 = 0x4400|DEPTH_COMPONENT,
+ DEPTH_COMPONENT32F = 0x3400|DEPTH_COMPONENT,
+ STENCIL_INDEX8 = 0x0100|STENCIL_INDEX