-void PipelineState::set_uniforms(const DefaultUniformBlock *block)
-{
- set_uniform_block_(-1, block);
-}
-
-void PipelineState::set_uniform_block(unsigned binding, const BufferBackedUniformBlock *block)
-{
- set_uniform_block_(binding, block);
-}
-
-void PipelineState::set_uniform_block_(int binding, const UniformBlock *block)