-void PipelineState::set_vertex_setup(const VertexSetup *s)
-{
- set(vertex_setup, s, VERTEX_SETUP);
-}
-
-void PipelineState::set_front_face(FaceWinding w)
-{
- set(front_face, w, FACE_CULL);
-}
-
-void PipelineState::set_face_cull(CullMode c)
-{
- set(face_cull, c, FACE_CULL);
-}
-
-void PipelineState::set_enabled_clip_planes(unsigned p)