set_attachment(make_typed_attachment(attch, tex.get_format()), tex, level, -1, 0);
}
void Framebuffer::attach_layered(FrameAttachment attch, TextureCube &tex, unsigned level)
{
static Require _req(ARB_geometry_shader4);
set_attachment(make_typed_attachment(attch, tex.get_format()), tex, level, -1, 0);
}
void Framebuffer::attach_layered(FrameAttachment attch, TextureCube &tex, unsigned level)
{
static Require _req(ARB_geometry_shader4);