- if(args.empty())
- {
- const map<unsigned, TextureState> &textures = gldbg.get_glstate().get_textures();
- IO::print("%d texture objects:\n", textures.size());
- for(map<unsigned, TextureState>::const_iterator i = textures.begin(); i!=textures.end(); ++i)
- {
- const TextureState &tex = i->second;
- IO::print(" %d: %s, %d images\n", i->first, tex.describe(), tex.images.size());
- }
- }
- else
- {
- unsigned id = lexical_cast<unsigned>(args);
- const TextureState &tex = gldbg.get_glstate().get_texture(id);
- IO::print("Texture object %d\n", id);
- IO::print(" Target: %s\n", describe_enum(tex.target, "TextureTarget"));
- IO::print(" Images:\n");
- for(unsigned i=0; i<tex.images.size(); ++i)
- {
- const TexImageState &img = tex.images[i];
- IO::print(" Level %2d: %s\n", i, img.describe());
- }
- IO::print(" Min. filter: %s\n", describe_enum(tex.min_filter, "TextureMinFilter"));
- IO::print(" Mag. filter: %s\n", describe_enum(tex.mag_filter, "TextureMagFilter"));
- IO::print(" Wrap modes: S=%s / T=%s / R=%s\n", describe_enum(tex.wrap_s, "TextureWrapMode"),
- describe_enum(tex.wrap_t, "TextureWrapMode"), describe_enum(tex.wrap_r, "TextureWrapMode"));
- IO::print(" Compare mode: %s\n", describe_enum(tex.compare_mode, ""));
- IO::print(" Compare func: %s\n", describe_enum(tex.compare_func, "DepthFunction"));
- IO::print(" Generate mipmap: %s\n", tex.generate_mipmap);
- }
-}
-
-void CommandInterpreter::cmd_buffer(const string &args)
-{
- if(args.empty())
- {
- const GlState::BufferMap &buffers = gldbg.get_glstate().get_buffers();
- IO::print("%d buffers:\n", buffers.size());
- for(GlState::BufferMap::const_iterator i=buffers.begin(); i!=buffers.end(); ++i)
- IO::print(" %d: %s\n", i->first, i->second.describe());
- }
- else
- {
- unsigned id = lexical_cast<unsigned>(args);
- const BufferState &buf = gldbg.get_glstate().get_buffer(id);
- IO::print("Buffer %d:\n", id);
- IO::print(" Size: %d bytes\n", buf.size);
- IO::print(" Usage: %s\n", describe_enum(buf.usage, ""));
- }