+ const Clipping *old = current();
+ if(!set_current(0))
+ return;
+
+ if(bound_with_legacy)
+ {
+ for(unsigned i=0; i<old->planes.size(); ++i)
+ if(old->planes[i])
+ ClipPlane::unbind_from(i);
+ }
+ else
+ {
+ for(unsigned i=0; i<old->planes.size(); ++i)
+ if(old->planes[i])
+ disable(GL_CLIP_PLANE0+i);
+ }