- RefPtr<Lighting> lighting;
- RefPtr<const DepthTest> depth_test;
- RefPtr<const Blend> blend;
- std::string renderable_name;
- //Renderable *default_renderable;
+ const Lighting *lighting;
+ DepthTest depth_test;
+ StencilTest stencil_test;
+ Blend blend;
+ std::string slot_name;
+ Renderable *default_renderable;