+SequenceTemplate::ClearLoader::ClearLoader(SequenceTemplate &t):
+ ObjectLoader<SequenceTemplate>(t)
+{
+ add("color", &ClearLoader::color);
+ add("depth", &ClearLoader::depth);
+ add("stencil", &ClearLoader::stencil);
+}
+
+void SequenceTemplate::ClearLoader::color(float r, float g, float b, float a)
+{
+ obj.clear_colors.push_back(Color(r, g, b, a));
+}
+
+void SequenceTemplate::ClearLoader::depth(float d)
+{
+ obj.clear_depth = d;
+}
+
+void SequenceTemplate::ClearLoader::stencil(int s)
+{
+ obj.clear_stencil = s;
+}
+
+