- VkPipelineShaderStageCreateInfo *&stage_infos = sb.add<VkPipelineShaderStageCreateInfo>(n_stages);
- char *&name_table = sb.add<char>(entry_names_size);
- VkSpecializationInfo *&spec_info = sb.add<VkSpecializationInfo>();
- VkSpecializationMapEntry *&spec_map = sb.add<VkSpecializationMapEntry>(spec_values.size());
- int *&spec_data = sb.add<int>(spec_values.size());
+ VkPipelineShaderStageCreateInfo *const &stage_infos = sb.add<VkPipelineShaderStageCreateInfo>(n_stages);
+ char *const &name_table = sb.add<char>(entry_names_size);
+ VkSpecializationInfo *const &spec_info = sb.add<VkSpecializationInfo>();
+ VkSpecializationMapEntry *const &spec_map = sb.add<VkSpecializationMapEntry>(spec_values.size());
+ int *const &spec_data = sb.add<int>(spec_values.size());