friend class VulkanCommands;
friend class VulkanPipelineState;
protected:
Device &device;
mutable VkFramebuffer handle = 0;
friend class VulkanCommands;
friend class VulkanPipelineState;
protected:
Device &device;
mutable VkFramebuffer handle = 0;
static void require_layered() { }
void update(unsigned) const;
void require_complete() const { }
static void require_layered() { }
void update(unsigned) const;
void require_complete() const { }