- current_pool->fence.wait();
- vk.ResetCommandPool(current_pool->pool, 0);
- current_pool->in_use = false;
- current_pool->primary.next_buffer = 0;
- current_pool->secondary.next_buffer = 0;
+ current_pool.fence.wait();
+ vk.ResetCommandPool(current_pool.pool, 0);
+ current_pool.in_use = false;
+ current_pool.primary.next_buffer = 0;
+ current_pool.secondary.next_buffer = 0;