+ vk.EndCommandBuffer(pass_buffer);
+
+ const VkRenderPassBeginInfo &begin_info = *reinterpret_cast<const VkRenderPassBeginInfo *>(pass_begin_info.data());
+ vk.CmdBeginRenderPass(primary_buffer, begin_info, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
+ vk.CmdExecuteCommands(primary_buffer, 1, &pass_buffer);
+ vk.CmdEndRenderPass(primary_buffer);
+