void pose(const std::string &);
void pose_inline();
void position(float, float, float);
void pose(const std::string &);
void pose_inline();
void position(float, float, float);
const Transform &get_transform() const { return transform; }
Matrix get_matrix() const { return transform.to_matrix(); }
const UniformMap &get_uniforms() const { return uniforms; }
const Transform &get_transform() const { return transform; }
Matrix get_matrix() const { return transform.to_matrix(); }
const UniformMap &get_uniforms() const { return uniforms; }