- mat4 projection_matrix;
-};
-
-uniform Lighting
-{
- // Declared as an array for compatibility reasons
- LightSourceParameters light_sources[1];
- vec4 ambient_color;
- vec4 sky_color;
- vec3 eye_zenith_dir;
- float horizon_limit;
- vec4 fog_color;
- float fog_density;
-};
-
-layout(constant_id=auto) const bool use_clipping = false;
-layout(constant_id=auto) const int max_clip_planes = 8;
-uniform Clipping
-{
- ClipPlane clip_planes[max_clip_planes];