+progress_range = (0.0, 1.0, "")
+
+def set_progress(value):
+ Blender.Window.DrawProgressBar(progress_range[0]+progress_range[1]*value, progress_range[2])
+
+def set_progress_range(low, high, text):
+ global progress_range
+ progress_range = (low, high-low, text)
+ set_progress(0.0)
+