- def export_object_mesh(self, context, out_file, lod, objs, progress):
- from .export_mesh import MeshExporter
- mesh_export = MeshExporter()
- for k, v in self.__dict__.items():
- setattr(mesh_export, k, v)
-
- lod_index = 0
- if lod.lod_for_parent:
- lod_index = lod.lod_index
-
- if self.separate_mesh:
- from .outfile import open_output
- path, name = external_name(out_file, ".mesh", lod_index)
- if self.shared_mesh:
- name = lod.data.name+".mesh"
- mesh_out = open_output(os.path.join(path, name))
- mesh = mesh_export.export(context, mesh_out, objs, progress)
- out_file.write("mesh", '"{}"'.format(name))
- else:
- out_file.begin("mesh")
- mesh = mesh_export.export(context, out_file, objs, progress)
- out_file.end()
-
- return mesh
-
- def export_object_technique(self, obj, mesh, out_file, lod_index):
- material = None
- if obj.material_slots:
- material = obj.material_slots[0].material
-
- from .outfile import open_output
- path, name = external_name(out_file, ".tech", lod_index)
-
- if self.external_tech and obj.technique:
- if obj.inherit_tech and material and (obj.override_material or material.texture_slots):
- out_file.begin("technique")
- out_file.begin("inherit", '"{}"'.format(obj.technique))
- for slot in material.texture_slots:
- if slot and slot.texture.type=="IMAGE":
- name = image_name(slot.texture.image)
- if slot.use_map_color_diffuse:
- out_file.write("texture", '"diffuse_map"', '"{}"'.format(name))
- elif slot.use_map_normal:
- out_file.write("texture", '"normal_map"', '"{}"'.format(name))
- if obj.override_material:
- mat_name = material.name+".mat"
- mat_out = open_output(os.path.join(path, mat_name))
- self.export_material(material, mat_out)
- out_file.write("material", '"surface"', '"{}"'.format(mat_name))
- out_file.end()
- out_file.end()
+ def export_object(self, context, obj, progress, *, resources=None):
+ if resources is None:
+ resources = {}
+ self.export_object_resources(context, obj, resources, progress)
+
+ lods = self.collect_object_lods(obj)
+
+ from .datafile import Resource, Statement
+ obj_res = Resource(obj.name+".object")
+ statements = obj_res.statements
+
+ center, radius = self.compute_bounding_sphere(obj)
+ statements.append(Statement("bounding_sphere_hint", *center, radius))
+
+ prev_mesh = None
+ prev_tech = None
+ for i, l in enumerate(lods):
+ lod_st = []
+
+ if l.data.name!=prev_mesh:
+ mesh_res = resources[l.data.name+".mesh"]
+ if not self.single_file:
+ lod_st.append(obj_res.create_reference_statement("mesh", mesh_res))
+ else:
+ lod_st.append(obj_res.create_embed_statement("mesh", mesh_res))
+
+ prev_mesh = l.data.name
+
+ material = None
+ if l.material_slots:
+ material = l.material_slots[0].material
+ if material:
+ tech_res = resources[material.name+".tech"]