+ for r in refs:
+ with open(os.path.join(path, r.name), "w") as out_file:
+ for s in r.statements:
+ s.write_to_file(out_file)
+
+ with open(out_fn, "w") as out_file:
+ for s in obj_res.statements:
+ s.write_to_file(out_file)
+
+ def export_object_resources(self, context, obj, resources, progress):
+ lods = self.collect_object_lods(obj)
+
+ from .mesh import create_mesh_from_object
+ mesh_export = self.create_mesh_exporter()
+
+ for i, l in enumerate(lods):
+ lod_index = l.lod_index if l.lod_for_parent else 0
+ progress.push_task_slice("LOD {}".format(lod_index), i, len(lods))
+
+ mesh_name = l.data.name+".mesh"
+ if mesh_name not in resources:
+ mesh = create_mesh_from_object(context, l, progress)
+ mesh_res = mesh_export.export_mesh(context, mesh, progress)
+ resources[mesh_name] = mesh_res
+
+ material = None
+ if l.material_slots and l.material_slots[0].material:
+ material = l.material_slots[0].material
+ mat_name = material.name+".mat"
+ if mat_name not in resources:
+ resources[mat_name] = self.export_material(material)
+
+ tech_name = (material.name if material else l.name)+".tech"
+ if tech_name not in resources:
+ resources[tech_name] = self.export_object_technique(l, resources=resources)
+
+ progress.pop_task()
+
+ def export_object(self, context, obj, progress, *, resources=None):
+ if resources is None:
+ resources = {}
+ self.export_object_resources(context, obj, resources, progress)
+
+ lods = self.collect_object_lods(obj)
+
+ from .datafile import Resource, Statement
+ obj_res = Resource(obj.name+".object")
+ statements = obj_res.statements
+
+ center, radius = self.compute_bounding_sphere(obj)
+ statements.append(Statement("bounding_sphere_hint", *center, radius))
+
+ prev_mesh = None
+ prev_tech = (None, None)
+ for i, l in enumerate(lods):
+ lod_st = []
+
+ if l.data.name!=prev_mesh:
+ mesh_res = resources[l.data.name+".mesh"]
+ if self.separate_mesh:
+ lod_st.append(obj_res.create_reference_statement("mesh", mesh_res))
+ else:
+ lod_st.append(obj_res.create_embed_statement("mesh", mesh_res))
+
+ prev_mesh = l.data.name
+
+ mat_name = None
+ if l.material_slots and l.material_slots[0].material:
+ mat_name = l.material_slots[0].material.name
+
+ tech = (l.technique, mat_name)
+ if tech!=prev_tech:
+ tech_res = resources[(mat_name or l.name)+".tech"]
+ if l.technique:
+ if l.inherit_tech:
+ lod_st.append(obj_res.create_embed_statement("technique", tech_res))