- if material.render_mode!='CUSTOM':
- if material.receive_shadows:
- st.sub.append(Statement("receive_shadows", True))
- if material.image_based_lighting:
- st.sub.append(Statement("image_based_lighting", True))
+ if blend_st:
+ st.sub.append(blend_st)
+ if material.receive_shadows:
+ st.sub.append(Statement("receive_shadows", True))
+ if material.image_based_lighting:
+ st.sub.append(Statement("image_based_lighting", True))