#include <msp/gl/extensions/ext_texture3d.h>
#include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
#include <msp/gl/extensions/sgis_generate_mipmap.h>
+#include <msp/io/memory.h>
#include <msp/strings/format.h>
#include "error.h"
#include "resourcemanager.h"
glDeleteTextures(1, &id);
}
+DataType Texture::get_alloc_type(PixelFormat fmt)
+{
+ return (get_base_pixelformat(fmt)==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE);
+}
+
void Texture::update_parameter(int mask) const
{
if(TexUnit::current().get_texture()!=this)
update_parameter(COMPARE_FUNC);
}
+void Texture::load_image(const string &fn, bool srgb)
+{
+ Graphics::Image img;
+ img.load_file(fn);
+
+ image(img, srgb);
+}
+
void Texture::bind_to(unsigned i) const
{
if(!id)
else
srgb = false;
+ add("external_image", &Loader::external_image);
add("filter", &Loader::filter);
- add("max_anisotropy", &Loader::max_anisotropy);
add("generate_mipmap", &Loader::generate_mipmap);
+ add("image_data", &Loader::image_data);
add("mag_filter", &Loader::mag_filter);
+ add("max_anisotropy", &Loader::max_anisotropy);
add("min_filter", &Loader::min_filter);
add("wrap", &Loader::wrap);
add("wrap_r", &Loader::wrap_r);
add("wrap_t", &Loader::wrap_t);
}
+void Texture::Loader::external_image(const string &fn)
+{
+ Graphics::Image img;
+ RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+ img.load_io(*io);
+
+ obj.image(img, srgb);
+}
+
void Texture::Loader::filter(TextureFilter f)
{
obj.set_filter(f);
obj.set_generate_mipmap(gm);
}
+void Texture::Loader::image_data(const string &data)
+{
+ Graphics::Image img;
+ IO::Memory mem(data.data(), data.size());
+ img.load_io(mem);
+
+ obj.image(img, srgb);
+}
+
void Texture::Loader::mag_filter(TextureFilter f)
{
obj.set_mag_filter(f);
obj.set_wrap_t(w);
}
+
+bool is_mipmapped(TextureFilter filter)
+{
+ return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR ||
+ filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);
+}
+
} // namespace GL
} // namespace Msp