#include <msp/datafile/collection.h>
#include <msp/fs/utils.h>
+#include <msp/strings/format.h>
#include "camera.h"
#include "objectinstance.h"
#include "occludedscene.h"
void Scene::Loader::init()
{
+ inst_counter = 0;
+
add("object", &Loader::object);
add("object", &Loader::object_tagged);
add("scene", &Loader::scene);