ProgramData::ProgramData(const Program *p):
tied_program(p),
+ generation(0),
last_buffer_block(0),
buffer(0),
dirty(0)
ProgramData::ProgramData(const ProgramData &other):
tied_program(other.tied_program),
uniforms(other.uniforms),
+ generation(other.generation),
last_buffer_block(0),
buffer(0),
dirty(0)
return add_uniform(tag, uni);
uniforms[i].replace_value(uni);
- dirty |= 1<<i;
+ mark_dirty(1<<i);
}
template<typename T, typename V>
else
uniforms[i].replace_value(new T(value));
- dirty |= 1<<i;
+ mark_dirty(1<<i);
}
template<typename T, typename V>
else
uniforms[i].replace_value(new UniformArray<T>(n, value));
- dirty |= 1<<i;
+ mark_dirty(1<<i);
}
bool ProgramData::validate_tag(Tag tag) const
nu.value = uni;
uniforms.insert(j, nu);
- dirty = ALL_ONES;
+ mark_dirty(ALL_ONES);
+}
+
+void ProgramData::mark_dirty(Mask bits)
+{
+ if(!dirty)
+ ++generation;
+ dirty |= bits;
}
void ProgramData::uniform(Tag tag, const Uniform &u)
delete i->value;
uniforms.erase(i);
- dirty = ALL_ONES;
+ mark_dirty(ALL_ONES);
}
vector<Tag> ProgramData::get_uniform_tags() const