enum PixelComponents
{
- STENCIL_INDEX = GL_STENCIL_INDEX,
- DEPTH_COMPONENT = GL_DEPTH_COMPONENT,
RED = GL_RED,
RG = GL_RG,
RGB = GL_RGB,
BGR = GL_BGR,
BGRA = GL_BGRA,
LUMINANCE = GL_LUMINANCE,
- LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA
+ LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA,
+ DEPTH_COMPONENT = GL_DEPTH_COMPONENT,
+ STENCIL_INDEX = GL_STENCIL_INDEX
};
enum PixelFormat