namespace Msp {
namespace GL {
-class ProgramData;
-
/**
Represents a single instance of an Object. Thanks to being derived from
Placeable in can be positioned without additional effort. Other instance
/** Hook function, called from Object just before rendering the mesh.
Renderer state will have been pushed before this is called. */
- virtual void setup_render(Renderer &, const Tag &) const { }
+ virtual void setup_render(Renderer &, const Tag &) const;
/** Hook function, called from Object right after rendering the mesh. Since
Object takes care of pushing Renderer state, this rarely needs to do