namespace GL {
namespace SL {
+/** Formats the syntax tree as GLSL. */
class Formatter: private TraversingVisitor
{
private:
unsigned source_line;
unsigned indent;
bool parameter_list;
- std::string block_interface;
public:
Formatter();
virtual void visit(Literal &);
virtual void visit(ParenthesizedExpression &);
virtual void visit(VariableReference &);
+ virtual void visit(InterfaceBlockReference &);
virtual void visit(MemberAccess &);
virtual void visit(UnaryExpression &);
virtual void visit(BinaryExpression &);