#ifndef MSP_GL_GL_H_
#define MSP_GL_GL_H_
-#ifdef WIN32
-#include <windows.h>
-#endif
#ifdef __APPLE__
#define extern extern __attribute__((weak_import))
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#undef extern
+#elif defined(__ANDROID__)
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+typedef double GLdouble;
#else
+#ifdef WIN32
+#include <windows.h>
+#endif
#include <GL/gl.h>
#include <GL/glext.h>
#endif
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
#endif