#include "sequence.h"
#include "sequencebuilder.h"
#include "sequencetemplate.h"
+#include "view.h"
using namespace std;
SequenceBuilder::SequenceBuilder(const SequenceTemplate &t):
tmpl(t)
{
- for(const SequenceTemplate::Step &s: tmpl.get_steps())
- renderables[s.slot_name] = s.default_renderable;
+ for(const SequenceTemplate::Renderable &r: tmpl.get_renderables())
+ renderables[r.slot_name] = r.renderable;
for(const SequenceTemplate::PostProcessor &p: tmpl.get_postprocessors())
if(!p.slot_name.empty())
postprocessors[p.slot_name] = 0;
sequence.set_debug_name(debug_name);
#endif
+ sequence.set_clear_enabled(tmpl.is_clear_enabled());
+ if(tmpl.is_clear_enabled())
+ {
+ sequence.set_clear_colors(tmpl.get_clear_colors());
+ sequence.set_clear_depth(tmpl.get_clear_depth());
+ sequence.set_clear_stencil(tmpl.get_clear_stencil());
+ }
+
for(const SequenceTemplate::Step &s: tmpl.get_steps())
{
- Renderable *renderable = get_item(renderables, s.slot_name);
+ Renderable *renderable = get_item(renderables, s.renderable_name);
if(!renderable)
- continue;
+ throw missing_renderable(s.renderable_name);
Sequence::Step &step = sequence.add_step(s.tag, *renderable);
- step.set_blend(s.blend);
step.set_depth_test(s.depth_test);
step.set_stencil_test(s.stencil_test);
step.set_lighting(s.lighting);
#endif
for(const SequenceTemplate::PostProcessor &p: tmpl.get_postprocessors())
{
- PostProcessor *proc = 0;
+ RefPtr<PostProcessor> proc = 0;
if(!p.slot_name.empty())
proc = get_item(postprocessors, p.slot_name);
if(proc)
if(!debug_name.empty())
proc->set_debug_name(format("%s/%d.pproc", debug_name, index++));
#endif
- sequence.add_postprocessor_owned(proc);
+ sequence.add_postprocessor(*proc.get());
+ sequence.add_owned(proc.release());
}
}
+
+ if(!proc)
+ throw invalid_operation("SequenceBuilder::build");
}
}
+Sequence *SequenceBuilder::build() const
+{
+ RefPtr<Sequence> sequence = new Sequence();
+ build(*sequence);
+ return sequence.release();
+}
+
Sequence *SequenceBuilder::build(unsigned w, unsigned h) const
{
RefPtr<Sequence> sequence = new Sequence(w, h, create_frame_format());
Sequence *SequenceBuilder::build(const View &view) const
{
- RefPtr<Sequence> sequence = new Sequence(view, create_frame_format());
+ RefPtr<Sequence> sequence = new Sequence(view.get_width(), view.get_height(), create_frame_format());
build(*sequence);
return sequence.release();
}
Sequence *SequenceBuilder::build(const Framebuffer &fbo) const
{
- RefPtr<Sequence> sequence = new Sequence(fbo, create_frame_format());
+ RefPtr<Sequence> sequence = new Sequence(fbo.get_width(), fbo.get_height(), create_frame_format());
build(*sequence);
return sequence.release();
}
FrameFormat SequenceBuilder::create_frame_format() const
{
- unsigned samples = min(tmpl.get_maximum_multisample(), Limits::get_global().max_samples);
+ unsigned samples = min(tmpl.get_maximum_multisample(), DeviceInfo::get_global().limits.max_samples);
if(samples<tmpl.get_required_multisample())
throw invalid_operation("SequenceBuilder::create_frame_format");