auto level_size = self.get_level_size(level);
bool discard = (x==0 && y==0 && z==0 && wd==level_size.x && ht==level_size.y && dp==level_size.z);
+ TransferQueue &tq = device.get_transfer_queue();
size_t data_size = wd*ht*dp*get_pixel_size(storage_fmt);
- void *staging = device.get_transfer_queue().prepare_transfer(this, false, data_size,
+ void *staging = tq.prepare_transfer(this, false, data_size,
[this, level, discard](){
change_layout(level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard);
},
- [this, level, x, y, z, wd, ht, dp](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){
- const VulkanFunctions &vk = device.get_functions();
-
+ [this, level, x, y, z, wd, ht, dp](const VulkanCommandRecorder &vkCmd, VkBuffer staging_buf, size_t src_off){
VkBufferImageCopy region = { };
region.bufferOffset = src_off;
region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(storage_fmt));
region.imageSubresource.layerCount = (is_array() ? dp : 1);
region.imageOffset = { x, y, (is_array() ? 0 : z) };
region.imageExtent = { wd, ht, (is_array() ? 1 : dp) };
- vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
+ vkCmd.CopyBufferToImage(staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
});
stage_pixels(staging, data, wd*ht*dp);
+ tq.finalize_transfer(staging);
}
void VulkanTexture3D::fill_mipmap_blit(unsigned level, void *b)