class ObjectExporter:
def __init__(self):
self.show_progress = True
- self.use_strips = True
- self.use_degen_tris = False
- self.use_textures = True
self.export_all = False
self.collection = False
self.shared_resources = True
- self.export_lods = True
def compute_bounding_sphere(self, obj):
p1 = max(((v.co, v.co.length) for v in obj.data.vertices), key=lambda x:x[1])[0]
def collect_object_lods(self, obj):
lods = [obj]
- if self.export_lods:
- lods += sorted([c for c in obj.children if c.lod_for_parent], key=(lambda l: l.lod_index))
- for i, l in enumerate(lods):
- if i>0 and l.lod_index!=i:
- raise Exception("Inconsistent LOD indices")
+ lods += sorted([c for c in obj.children if c.lod_for_parent], key=(lambda l: l.lod_index))
+ for i, l in enumerate(lods):
+ if i>0 and l.lod_index!=i:
+ raise Exception("Inconsistent LOD indices")
return lods
def create_mesh_exporter(self):
from .export_mesh import MeshExporter
mesh_export = MeshExporter()
- mesh_export.use_strips = self.use_strips
- mesh_export.use_degen_tris = self.use_degen_tris
return mesh_export
def create_material_exporter(self):
from .export_material import MaterialExporter
material_export = MaterialExporter()
- material_export.use_textures = self.use_textures
return material_export
def create_material_atlas_exporter(self):
out_fn = os.path.join(path, obj.name+ext)
progress.push_task_slice(obj.name, i, len(objs))
- self.export_object_resources(context, obj, resources, progress)
+ self.export_object_resources(context, obj, resources, None, progress)
- obj_res = self.export_object(context, obj, progress, resources=resources)
+ obj_res = self.export_object(context, obj, resources, progress)
refs = obj_res.collect_references()
if not self.shared_resources:
numbers = {}
progress.pop_task()
- def export_object_resources(self, context, obj, resources, progress, material_atlases=None):
+ def export_object_resources(self, context, obj, resources, material_atlases, progress):
if material_atlases is None:
material_atlases = {}
tech_name = "{}.tech".format(material_atlas.name)
if tech_name not in resources:
material_atlas_export.export_technique_resources(material_atlas, resources)
- resources[tech_name] = material_atlas_export.export_technique(material_atlas, resources=resources)
+ resources[tech_name] = material_atlas_export.export_technique(material_atlas, resources)
elif l.material_slots and l.material_slots[0].material:
material = l.material_slots[0].material
if material.render_mode!='EXTERNAL':
tech_name = material.name+".tech"
if tech_name not in resources:
material_export.export_technique_resources(material, resources)
- resources[tech_name] = material_export.export_technique(material, resources=resources)
+ resources[tech_name] = material_export.export_technique(material, resources)
elif "stub.tech" not in resources:
resources["stub.tech"] = self.export_stub_technique()
mesh_name = l.data.name+".mesh"
if mesh_name not in resources:
- mesh = create_mesh_from_object(context, l, progress, material_atlas=material_atlas)
+ mesh = create_mesh_from_object(context, l, material_atlas, progress)
mesh_res = mesh_export.export_mesh(context, mesh, progress)
resources[mesh_name] = mesh_res
progress.pop_task()
- def export_object(self, context, obj, progress, *, resources=None):
+ def export_object(self, context, obj, resources, progress):
if resources is None:
resources = {}
- self.export_object_resources(context, obj, resources, progress)
+ self.export_object_resources(context, obj, resources, None, progress)
lods = self.collect_object_lods(obj)