return strips, loose
- def export(self, context, out_file, objs=None):
+ def export(self, context, out_file, objs=None, progress=None):
if self.compound:
if objs is None:
objs = context.selected_objects
from .mesh import Mesh
from .util import Progress
- progress = Progress(context)
+ if not progress:
+ progress = Progress(context)
progress.set_task("Preparing", 0.0, 0.0)
mesh = None
else:
mesh.splice(Mesh(bmesh))
- progress.set_task("Smoothing", 0.05, 0.35)
+ if progress:
+ progress.set_task("Smoothing", 0.05, 0.35)
if self.smoothing=="NONE":
mesh.flatten_faces()
mesh.split_smooth(progress)
texunits.insert(0, unit)
for i, u in texunits:
- progress.set_task("Splitting UVs", 0.35+0.3*i/len(texunits), 0.35+0.3*(i+1)/len(texunits))
+ if progress:
+ progress.set_task("Splitting UVs", 0.35+0.3*i/len(texunits), 0.35+0.3*(i+1)/len(texunits))
mesh.split_uv(i, progress)
if self.tbn_vecs and u.name==self.tbn_uvtex:
mesh.compute_uv()
strips = []
loose = mesh.faces
if self.use_strips:
- progress.set_task("Creating strips", 0.65, 0.95)
+ if progress:
+ progress.set_task("Creating strips", 0.65, 0.95)
strips, loose = self.stripify(mesh, progress)
- progress.set_task("Writing file", 0.95, 1.0)
+ if progress:
+ progress.set_task("Writing file", 0.95, 1.0)
from .outfile import open_output
out_file = open_output(out_file)
out_file.write("indices", l.vertices[0].index, l.vertices[1].index)
out_file.end()
- progress.set_task("Done", 1.0, 1.0)
+ if progress:
+ progress.set_task("Done", 1.0, 1.0)
for m in bmeshes:
bpy.data.meshes.remove(m)