filename_ext = ".object"
+ textures = bpy.props.EnumProperty(name="Textures", description="Export textures", default="REF",
+ items=(("NONE", "None", "Ignore textures"),
+ ("REF", "Referenced", "Reference external data"),
+ ("INLINE", "Inline", "Embed textures in the object")))
material_tex = bpy.props.BoolProperty(name="Material texture", description="Generate a texture based on material colors", default=False)
def prepare_exporter(self, exporter):