description "C++ wrappers for OpenGL";
version "0.1";
- require "opengl";
+ feature "devil" "Include DevIL support for loading image files";
+
+ // A bit of a hack until I get something better in builder
+ if "arch!=win32"
+ {
+ require "opengl";
+ };
+ if "arch=win32"
+ {
+ build_info
+ {
+ library "opengl32";
+ };
+ };
require "mspdatafile";
- require "devil";
- build_info
+ if "with_devil"
{
- library "ILU";
+ require "devil";
+ build_info
+ {
+ library "ILU";
+ };
};
library "mspgl"