description "C++ wrappers for OpenGL";
version "0.1";
- require "opengl";
+ // A bit of a hack until I get something better in builder
+ if "arch!=win32"
+ {
+ require "opengl";
+ };
+ if "arch=win32"
+ {
+ build_info
+ {
+ library "opengl32";
+ };
+ };
require "mspdatafile";
require "devil";
build_info