1 #pragma MSP stage(vertex)
2 layout(location=0) in vec4 position;
9 gl_Position = position;
13 <test>:4: Conflicting return type 'vec4' for function 'func'
14 <test>:3: Previously declared as returning 'void'
15 <test>:5: Conflicting return type 'float' for function 'func'
16 <test>:3: Previously declared as returning 'void'