1 #pragma MSP stage(vertex)
2 layout(location=0) in vec4 position;
5 gl_Position = position;
8 #pragma MSP stage(geometry)
11 for(int i=0; i<3; ++i)
19 <test>:9: No primitive type qualifier found on input
20 <test>:9: No primitive type qualifier found on output
21 <test>:9: No vertex count qualifier found on output