1 #pragma MSP stage(vertex)
2 layout(location=0) in vec4 position;
3 layout(location=1) in float scale;
6 gl_Position = position[scale];
7 gl_Position = scale[position];
11 <test>:6: Can't index element of 'vec4' with 'float'
12 <test>:7: Can't index element of 'float' with 'vec4'