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Add a tool to convert a mesh into C code
[libs/gl.git] / source / version_1_3.cpp
1 #include "extension.h"
2 #include "version_1_3.h"
3
4 namespace Msp {
5 namespace GL {
6
7 PFNGLACTIVETEXTUREPROC glActiveTexture=0;
8 PFNGLCLIENTACTIVETEXTUREPROC glClientActiveTexture=0;
9 PFNGLMULTITEXCOORD1DPROC glMultiTexCoord1d=0;
10 PFNGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv=0;
11 PFNGLMULTITEXCOORD1FPROC glMultiTexCoord1f=0;
12 PFNGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv=0;
13 PFNGLMULTITEXCOORD1IPROC glMultiTexCoord1i=0;
14 PFNGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv=0;
15 PFNGLMULTITEXCOORD1SPROC glMultiTexCoord1s=0;
16 PFNGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv=0;
17 PFNGLMULTITEXCOORD2DPROC glMultiTexCoord2d=0;
18 PFNGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv=0;
19 PFNGLMULTITEXCOORD2FPROC glMultiTexCoord2f=0;
20 PFNGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv=0;
21 PFNGLMULTITEXCOORD2IPROC glMultiTexCoord2i=0;
22 PFNGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv=0;
23 PFNGLMULTITEXCOORD2SPROC glMultiTexCoord2s=0;
24 PFNGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv=0;
25 PFNGLMULTITEXCOORD3DPROC glMultiTexCoord3d=0;
26 PFNGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv=0;
27 PFNGLMULTITEXCOORD3FPROC glMultiTexCoord3f=0;
28 PFNGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv=0;
29 PFNGLMULTITEXCOORD3IPROC glMultiTexCoord3i=0;
30 PFNGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv=0;
31 PFNGLMULTITEXCOORD3SPROC glMultiTexCoord3s=0;
32 PFNGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv=0;
33 PFNGLMULTITEXCOORD4DPROC glMultiTexCoord4d=0;
34 PFNGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv=0;
35 PFNGLMULTITEXCOORD4FPROC glMultiTexCoord4f=0;
36 PFNGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv=0;
37 PFNGLMULTITEXCOORD4IPROC glMultiTexCoord4i=0;
38 PFNGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv=0;
39 PFNGLMULTITEXCOORD4SPROC glMultiTexCoord4s=0;
40 PFNGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv=0;
41 PFNGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf=0;
42 PFNGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd=0;
43 PFNGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf=0;
44 PFNGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd=0;
45 PFNGLSAMPLECOVERAGEPROC glSampleCoverage=0;
46 PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D=0;
47 PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D=0;
48 PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D=0;
49 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D=0;
50 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D=0;
51 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D=0;
52 PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage=0;
53
54 void init_version_1_3()
55 {
56         glActiveTexture=reinterpret_cast<PFNGLACTIVETEXTUREPROC>(get_proc_address("glActiveTexture"));
57         glClientActiveTexture=reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(get_proc_address("glClientActiveTexture"));
58         glMultiTexCoord1d=reinterpret_cast<PFNGLMULTITEXCOORD1DPROC>(get_proc_address("glMultiTexCoord1d"));
59         glMultiTexCoord1dv=reinterpret_cast<PFNGLMULTITEXCOORD1DVPROC>(get_proc_address("glMultiTexCoord1dv"));
60         glMultiTexCoord1f=reinterpret_cast<PFNGLMULTITEXCOORD1FPROC>(get_proc_address("glMultiTexCoord1f"));
61         glMultiTexCoord1fv=reinterpret_cast<PFNGLMULTITEXCOORD1FVPROC>(get_proc_address("glMultiTexCoord1fv"));
62         glMultiTexCoord1i=reinterpret_cast<PFNGLMULTITEXCOORD1IPROC>(get_proc_address("glMultiTexCoord1i"));
63         glMultiTexCoord1iv=reinterpret_cast<PFNGLMULTITEXCOORD1IVPROC>(get_proc_address("glMultiTexCoord1iv"));
64         glMultiTexCoord1s=reinterpret_cast<PFNGLMULTITEXCOORD1SPROC>(get_proc_address("glMultiTexCoord1s"));
65         glMultiTexCoord1sv=reinterpret_cast<PFNGLMULTITEXCOORD1SVPROC>(get_proc_address("glMultiTexCoord1sv"));
66         glMultiTexCoord2d=reinterpret_cast<PFNGLMULTITEXCOORD2DPROC>(get_proc_address("glMultiTexCoord2d"));
67         glMultiTexCoord2dv=reinterpret_cast<PFNGLMULTITEXCOORD2DVPROC>(get_proc_address("glMultiTexCoord2dv"));
68         glMultiTexCoord2f=reinterpret_cast<PFNGLMULTITEXCOORD2FPROC>(get_proc_address("glMultiTexCoord2f"));
69         glMultiTexCoord2fv=reinterpret_cast<PFNGLMULTITEXCOORD2FVPROC>(get_proc_address("glMultiTexCoord2fv"));
70         glMultiTexCoord2i=reinterpret_cast<PFNGLMULTITEXCOORD2IPROC>(get_proc_address("glMultiTexCoord2i"));
71         glMultiTexCoord2iv=reinterpret_cast<PFNGLMULTITEXCOORD2IVPROC>(get_proc_address("glMultiTexCoord2iv"));
72         glMultiTexCoord2s=reinterpret_cast<PFNGLMULTITEXCOORD2SPROC>(get_proc_address("glMultiTexCoord2s"));
73         glMultiTexCoord2sv=reinterpret_cast<PFNGLMULTITEXCOORD2SVPROC>(get_proc_address("glMultiTexCoord2sv"));
74         glMultiTexCoord3d=reinterpret_cast<PFNGLMULTITEXCOORD3DPROC>(get_proc_address("glMultiTexCoord3d"));
75         glMultiTexCoord3dv=reinterpret_cast<PFNGLMULTITEXCOORD3DVPROC>(get_proc_address("glMultiTexCoord3dv"));
76         glMultiTexCoord3f=reinterpret_cast<PFNGLMULTITEXCOORD3FPROC>(get_proc_address("glMultiTexCoord3f"));
77         glMultiTexCoord3fv=reinterpret_cast<PFNGLMULTITEXCOORD3FVPROC>(get_proc_address("glMultiTexCoord3fv"));
78         glMultiTexCoord3i=reinterpret_cast<PFNGLMULTITEXCOORD3IPROC>(get_proc_address("glMultiTexCoord3i"));
79         glMultiTexCoord3iv=reinterpret_cast<PFNGLMULTITEXCOORD3IVPROC>(get_proc_address("glMultiTexCoord3iv"));
80         glMultiTexCoord3s=reinterpret_cast<PFNGLMULTITEXCOORD3SPROC>(get_proc_address("glMultiTexCoord3s"));
81         glMultiTexCoord3sv=reinterpret_cast<PFNGLMULTITEXCOORD3SVPROC>(get_proc_address("glMultiTexCoord3sv"));
82         glMultiTexCoord4d=reinterpret_cast<PFNGLMULTITEXCOORD4DPROC>(get_proc_address("glMultiTexCoord4d"));
83         glMultiTexCoord4dv=reinterpret_cast<PFNGLMULTITEXCOORD4DVPROC>(get_proc_address("glMultiTexCoord4dv"));
84         glMultiTexCoord4f=reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(get_proc_address("glMultiTexCoord4f"));
85         glMultiTexCoord4fv=reinterpret_cast<PFNGLMULTITEXCOORD4FVPROC>(get_proc_address("glMultiTexCoord4fv"));
86         glMultiTexCoord4i=reinterpret_cast<PFNGLMULTITEXCOORD4IPROC>(get_proc_address("glMultiTexCoord4i"));
87         glMultiTexCoord4iv=reinterpret_cast<PFNGLMULTITEXCOORD4IVPROC>(get_proc_address("glMultiTexCoord4iv"));
88         glMultiTexCoord4s=reinterpret_cast<PFNGLMULTITEXCOORD4SPROC>(get_proc_address("glMultiTexCoord4s"));
89         glMultiTexCoord4sv=reinterpret_cast<PFNGLMULTITEXCOORD4SVPROC>(get_proc_address("glMultiTexCoord4sv"));
90         glLoadTransposeMatrixf=reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXFPROC>(get_proc_address("glLoadTransposeMatrixf"));
91         glLoadTransposeMatrixd=reinterpret_cast<PFNGLLOADTRANSPOSEMATRIXDPROC>(get_proc_address("glLoadTransposeMatrixd"));
92         glMultTransposeMatrixf=reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXFPROC>(get_proc_address("glMultTransposeMatrixf"));
93         glMultTransposeMatrixd=reinterpret_cast<PFNGLMULTTRANSPOSEMATRIXDPROC>(get_proc_address("glMultTransposeMatrixd"));
94         glSampleCoverage=reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(get_proc_address("glSampleCoverage"));
95         glCompressedTexImage3D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(get_proc_address("glCompressedTexImage3D"));
96         glCompressedTexImage2D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(get_proc_address("glCompressedTexImage2D"));
97         glCompressedTexImage1D=reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE1DPROC>(get_proc_address("glCompressedTexImage1D"));
98         glCompressedTexSubImage3D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(get_proc_address("glCompressedTexSubImage3D"));
99         glCompressedTexSubImage2D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(get_proc_address("glCompressedTexSubImage2D"));
100         glCompressedTexSubImage1D=reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC>(get_proc_address("glCompressedTexSubImage1D"));
101         glGetCompressedTexImage=reinterpret_cast<PFNGLGETCOMPRESSEDTEXIMAGEPROC>(get_proc_address("glGetCompressedTexImage"));
102 }
103
104 } // namespace GL
105 } // namespace Msp